Can you resupply rpg in mw3




















Sleight of Hand is a returning perk every Call of Duty fan should recognize. This is a huge difference for any weapon, and can be the line between life and death in a firefight.

However, it can cause compulsive reloading in inexperienced players, which still leaves you vulnerable. Sleight of Hand Pro is unlocked simply by getting a number of kills while using the Perk.

Easy, right? Blind Eye is a new Perk that reminds you of Cold Blooded from previous games. To earn Blind Eye Pro, shoot down a number of enemy kill streaks - 40 to be precise.

Sentry guns and SAM turrets count. Extreme Conditioning makes its return from previous Call of Duty games and it is largely unchanged. All it does is allow you to sprint for a longer duration. It is unlocked at level Extreme Conditioning Pro is unlocked by sprinting 20 miles in-game, which is easy, but time-consuming. Pro allows you to climb over objects and up ladders faster. It makes it so when a player dies, they drop a blue bag for you to pick up. Picking up those bags gives you additional ammunition.

It does NOT refill your grenades, unless the enemy happens to have the same grenades or rockets you do when they died. It will, however, refill throwing knives. Scavenger Pro is unlocked by picking up resupply packs.

It allows you to start each life with additional magazines and more ammo by default. Because resupplying simply requires running over the blue bags, this perk can be upgraded in a minimal amount of time. Quickdraw is unlocked at class creation. It allows you to aim down sights faster. Keep in mind that it may not work with sniper rifles.

To upgrade it to Quickdraw Pro , you have to kill 80 enemies within roughly three seconds of aiming down your sights. This is much easier than it sounds. Quickdraw Pro allows you to throw grenades faster, plant equipment faster, and in general recover from your actions faster. For anyone who has been killed while throwing a grenade, this can be a godsend.

Blast Shield is the second class creation Perk, and the one most new players will choose. It protects you from explosive damage, to a reasonable degree. Blast Shield Pro is easy to unlock — simply survive 20 enemy explosions. This will probably happen within the first two or three games you play using the Perk. The Pro effect is to protect you from stun and flash grenades as well. This is exceptionally useful.

Hardline is a familiar Perk for veteran players. It lowers the number of kills it takes to earn a killstreak by 1. It even works with the Specialist package, allowing you to earn a new perk with one kill. Hardline Pro is unlocked by earning 80 killstreaks while using Hardline. The Pro effect is huge — two assists count as a kill towards your killstreaks, and deathstreaks require one less death.

This can be invaluable for earning the MOAB or other high level killstreaks. Assassin is the other half of the Cold-Blooded Perk. This is, arguably, the more valuable half. Assassin Pro is unlocked by killing 20 enemies while their UAV is up. The Pro effect is worth it, however. As a note: Assassin does not protect you against Recon or Recon Drone tagging.

Overkill is unlocked at level 47, and is returning from earlier Call of Duty games as well. It allows you to have a second primary weapon in your secondary slot, in place of a secondary weapon.

The second primary cannot have attachments. Overkill Pro is unlocked by earning kills with your second primary weapon. Log In Sign Up. Keep me logged in on this device Forgot your username or password?

Don't have an account? Sign up for free! Can you resupply any launchers? I never really got scavenger so I really want to know how to get it and what you can;t resupply from. Also how can I paint enemies with recon and what do you get for pro? User Info: lilsul2k9. Accepted Answer. As for recon, pro makes bullet damage paint the enemy on your map.

User Info: millionman



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